AI Insights · Timothy · July 2022
Top 5 Puzzle Games in Turkey: Q2 2022 Performance
Discover the performance trends of the top 5 puzzle games in Turkey for Q2 2022, including weekly downloads, revenue, and active users.
In Q2 2022, Turkey's top 5 puzzle games showcased varied performance trends across weekly downloads, revenue, and active users. Here’s a closer look at each of these games, with data sourced from Sensor Tower.
June’s Journey: Hidden Objects experienced notable fluctuations in its weekly metrics. Weekly revenue peaked at around $6K in early May but saw a drop to approximately $2.5K by the end of May, before recovering to $3.7K in late June. Downloads showed an initial decline from 6.4K at the end of March to 1.2K in mid-April but rebounded to 2K by the end of June. Active users decreased from 91.8K in late March to around 70.2K by the end of June.
MentalUP - Kids Learning Games demonstrated a gradual decline in weekly revenue from $4.1K in late March to $1.4K in early June, with a slight recovery to approximately $2.1K by the end of June. Downloads also reflected a similar trend, decreasing from 4.8K in late March to 2.1K by the end of May, before rising to 3.3K in late June. Active users saw a decrease from 10.2K in late March to about 7.4K by the end of June.
Angry Birds 2 by Rovio Entertainment Oyj maintained a relatively stable performance. Weekly revenue hovered around $2.5K to $2.8K for most of the quarter, with a slight dip to $2K by the end of May. Downloads started at 32.8K in late March, dipped to around 14K in early May, and gradually increased to 19.2K by the end of June. Active users remained mostly stable, fluctuating between 136K and 181K throughout the quarter.
Words of Wonders: Crossword saw consistent weekly revenue, averaging around $1.4K with minor fluctuations. Downloads were strong, starting at 89.4K in late March, dipping to 48.6K in mid-May, and then increasing to 88.9K by the end of June. Active users showed steady engagement, starting at 931.9K in late March and rising to 967.9K by the end of June.
Bubble Shooter: Pop & Blast had stable weekly revenue, generally around $1K, with slight increases and decreases. Downloads fluctuated, starting at 14K in late March, decreasing to 8.9K in late May, and ending at 10.7K by the end of June. Active users showed a gradual decline from 249.9K in late March to 205.5K by the end of June.
For more detailed insights and data, visit Sensor Tower.